Getting Our Goods Back

Headhunters · Illegal · Hauling · Illegal

Data from 4.10.2-LIVE.12881860 · updated 12 Oct 2026

At a glance

HeadhuntersFaction
IllegalLegality
+200Reputation
Neutral – Elite ContractorStanding required
35 minTime to complete
1Max players

Briefing

We’ve been using the old Hathor <EM4>[Location1|Address]</EM4> and <EM4>[Location2|Address]</EM4> as stashes, but it turns out some over-eager nullbrains sniffed them out and are trying to boost our shit for their own. Luckily, the goods are still there - for now. We need someone to visit that PAF and OLP, grab our stuff from the freight elevators, and take it to the freight elevator at <EM4>Grim HEX</EM4> where we should be able to keep it on ice. Here’s the list of what to grab. Don’t care what order you do ‘em in. Be sure to bring a ship that can store <EM4>32 SCU</EM4> at the very least. - Freight elevator at <EM4>[Location|Address]</EM4> - Freight elevator at <EM4>[Location1|Address]</EM4> - Freight elevator at <EM4>[Location2|Address]</EM4> Make sure you’re ready to deal with whatever assholes you run across. A <EM4>handheld tractor beam</EM4> would also be smart to bring along. Stows out.

Blueprints it drops

This mission drops no blueprints in the current game data.

Sources

Mission data from the game files via the Star Citizen Wiki.

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