Crash some ships

Headhunters · Illegal · Combat · Illegal

Data from 4.10.2-LIVE.12881860 · updated 12 Oct 2026

At a glance

HeadhuntersFaction
IllegalLegality
+300Reputation
Veteran Contractor – Elite ContractorStanding required
25 minTime to complete
1Max players

Briefing

A lotta wannabe gangs have stepped to the Headhunters over the years thinking that they could force their way into the system. We're still here. They aren't. But it seems the survivors of these groups have decided to band together and try again. Guess some people never learn. Latest group hit a couple of our convoys while on supply runs. Shouldn't be a surprise that the Judge wants to stomp them out quick. We've learned they're out near [Location|Address] and likely rearming for another attack. We want you to go there and make them wish they died with their old gang. Stows out

Blueprints it drops

M6A CannonWeaponGun · grade 1 · 49 min craftWhere to get it →M7A CannonWeaponGun · grade 1 · 1 h 26 min craftWhere to get it →M8A CannonWeaponGun · grade 1 · 2 h 31 min craftWhere to get it →NightFallCooler · grade 1 · 13 min craftWhere to get it →Singe Cannon (S1)WeaponGun · grade 1 · 9 min craftWhere to get it →Singe Cannon (S2)WeaponGun · grade 1 · 16 min craftWhere to get it →Singe Cannon (S3)WeaponGun · grade 1 · 28 min craftWhere to get it →SnowBlindCooler · grade 1 · 11 min craftWhere to get it →
Sources

Mission data from the game files via the Star Citizen Wiki.

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