Taking down a XenoThreat Hideout
Headhunters · Legal · Combat
Data from 4.10.2-LIVE.12881860 · updated 12 Oct 2026At a glance
Briefing
Got a juicy assignment for any big-time enforcers who want to clear a big payday. Over at [Location|Address] we got some XenoThreat turf run by a real bastard named [TargetName]. Now if you've been in the system long enough, you've probably either heard of [TargetName|Last] or at least seen their work. Skag has a tendency to leaves bodies wherever they go. Anyway, Judge wants this area swept clean, that means you gotta hit all three clusters and kill every XenoThreat dirt you find. Kill enough and [TargetName|Last] won't be able to hide. Take them all out and have one on us. Stows out.
Blueprints it drops
Atzkav "Igniter" Sniper RifleWeaponPersonal · grade 1 · 3 min craftWhere to get it →Atzkav "Mirage" Sniper RifleWeaponPersonal · grade 1 · 3 min craftWhere to get it →Atzkav Sniper RifleWeaponPersonal · grade 1 · 3 min craftWhere to get it →Atzkav Sniper Rifle Battery (8 cap)WeaponAttachment · grade 1 · 10 s craftWhere to get it →Calico Arms TacticalChar_Armor_Arms · grade 1 · 2 min craftWhere to get it →Calico Core TacticalChar_Armor_Torso · grade 1 · 2 min craftWhere to get it →Calico Helmet TacticalChar_Armor_Helmet · grade 1 · 2 min craftWhere to get it →Calico Legs TacticalChar_Armor_Legs · grade 1 · 2 min craftWhere to get it →Mission data from the game files via the Star Citizen Wiki.
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