Vanguard Warden
Aegis Dynamics · Heavy Fighter · Combat · crew 2–5
Data from 4.10.2-LIVE.12881860 · updated 12 Oct 2026A hard-charging bulldog of a fighter which features extensive forward-mounted weaponry designed to tear through the shields and armor of other spacecraft. So-named because their multiple-jump range allows them to form the vanguard of any military expedition, Vanguards have seen extensive service against the Vanduul.
Key stats
48 × 40 × 9.5 mDimensions (L × W × H)
42,800Hull HP
21,120Shield HP
9,900Armor HP
210 m/sSCM speed
1,075 m/sNAV max speed
458 m/sBoost forward
203,194 km/sQuantum speed
265.6 GmQuantum range
2.24 SCUVehicle inventory
238,070 kgMass
2–5Crew
3Size class
flight-readyStatus
7,354,900 aUEC · New Deal - Teasa Spaceport - LorvilleIn-game price
$260Pledge price
Hardpoints
24 hardpoints, 10 of them weapon mounts, from the 4.10.2-LIVE.12881860 game files.
| Category | Hardpoint | Type | Size | Weapon class |
|---|---|---|---|---|
| Armor | hardpoint_armour | Armor / Medium | S1 | |
| Coolers | hardpoint_cooler_left | Cooler / UNDEFINED | S2 | |
| hardpoint_cooler_right | Cooler / UNDEFINED | S2 | ||
| Counter Measures | hardpoint_countermeasure_launcher_left | WeaponDefensive / CountermeasureLauncher | S1 | defensive |
| hardpoint_countermeasure_launcher_right | WeaponDefensive / CountermeasureLauncher | S1 | defensive | |
| Docking | hardpoint_fuel_port | DockingCollar / UNDEFINED | S1 | |
| Flight Controller | hardpoint_controller_flight | FlightController / UNDEFINED | S1 | |
| Life Support | hardpoint_lifesupport | LifeSupportGenerator / UNDEFINED | S1 | |
| Manned Turrets | hardpoint_turret | TurretBase / MannedTurret | S1–S6 | gun |
| Missile & Bomb Racks | hardpoint_weapon_missilerack_left_inner | MissileLauncher / MissileRack | S4 | |
| hardpoint_weapon_missilerack_left_rear | MissileLauncher / MissileRack | S4 | ||
| hardpoint_weapon_missilerack_right_inner | MissileLauncher / MissileRack | S4 | ||
| hardpoint_weapon_missilerack_right_rear | MissileLauncher / MissileRack | S4 | ||
| Paints | hardpoint_paint | S1 | ||
| Power Plants | hardpoint_powerplant_middle | PowerPlant / Power | S2 | |
| Quantum Drives | hardpoint_quantum_drive | QuantumDrive / UNDEFINED | S2 | |
| Radars | hardpoint_radar | Radar / MidRangeRadar | S2 | |
| Shields | hardpoint_shield_generator_001 | Shield / UNDEFINED | S2 | |
| hardpoint_shield_generator_002 | Shield / UNDEFINED | S2 | ||
| Turrets | hardpoint_weapon_gun_nose | Turret / GunTurret | S5 | gun |
| hardpoint_weapon_gun_nose_fixed_001 | Turret / GunTurret | S2 | gun | |
| hardpoint_weapon_gun_nose_fixed_002 | Turret / GunTurret | S2 | gun | |
| hardpoint_weapon_gun_nose_fixed_003 | Turret / GunTurret | S2 | gun | |
| hardpoint_weapon_gun_nose_fixed_004 | Turret / GunTurret | S2 | gun |
Numbers come from 7Hills' own extraction of the live game files for build 4.10.2-LIVE.12881860, with the Star Citizen Wiki as fallback. Ship page on RSI. Star Citizen Wiki.
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