F7A Hornet Mk I
Anvil Aerospace · Medium Fighter · Combat · crew 1
Data from 4.10.2-LIVE.12881860 · updated 12 Oct 2026The UEE Navy's premier carrier-based fighter craft, the F7A Hornet Mk I is the front-line attack ship for military combat missions. While not outfitted for long range runs, the Hornet can take her share of hits and dish out a powerful response.
Key stats
28.3 × 25.5 × 7.5 mDimensions (L × W × H)
16,758Hull HP
4,320Shield HP
6,600Armor HP
220 m/sSCM speed
1,146 m/sNAV max speed
479 m/sBoost forward
199,273 km/sQuantum speed
98.7 GmQuantum range
0.65 SCUVehicle inventory
72,032 kgMass
1Crew
2Size class
flight-readyStatus
Hardpoints
24 hardpoints, 8 of them weapon mounts, from the 4.10.2-LIVE.12881860 game files.
| Category | Hardpoint | Type | Size | Weapon class |
|---|---|---|---|---|
| Armor | hardpoint_armor | Armor / Medium | S1 | |
| Coolers | hardpoint_cooler_left | Cooler / UNDEFINED | S1 | |
| hardpoint_cooler_right | Cooler / UNDEFINED | S1 | ||
| Counter Measures | hardpoint_countermeasure_left_01 | WeaponDefensive / CountermeasureLauncher | S1–S3 | defensive |
| hardpoint_countermeasure_left_02 | WeaponDefensive / CountermeasureLauncher | S1–S3 | defensive | |
| hardpoint_countermeasure_right_01 | WeaponDefensive / CountermeasureLauncher | S1–S3 | defensive | |
| hardpoint_countermeasure_right_02 | WeaponDefensive / CountermeasureLauncher | S1–S3 | defensive | |
| Docking | hardpoint_fuel_port | DockingCollar / UNDEFINED | S1 | |
| Flight Controller | hardpoint_controller_flight | FlightController / UNDEFINED | S1 | |
| Life Support | hardpoint_lifesupport | LifeSupportGenerator / UNDEFINED | S1 | |
| Missile & Bomb Racks | hardpoint_class_3_left_bay_door | MissileLauncher / MissileRack | S3 | |
| hardpoint_class_3_left_bay_door_outer | MissileLauncher / MissileRack | S3 | ||
| hardpoint_class_3_right_bay_door | MissileLauncher / MissileRack | S3 | ||
| hardpoint_class_3_right_bay_door_outer | MissileLauncher / MissileRack | S3 | ||
| Paints | hardpoint_paint | S1 | ||
| Power Plants | hardpoint_power_plant | PowerPlant / Power | S2 | |
| Quantum Drives | hardpoint_quantum_drive | QuantumDrive / UNDEFINED | S1 | |
| Radars | hardpoint_radar | Radar / MidRangeRadar | S1 | |
| Shields | hardpoint_shield_generator_left | Shield / UNDEFINED | S1 | |
| hardpoint_shield_generator_right | Shield / UNDEFINED | S1 | ||
| Turrets | hardpoint_class_2_left_wing | Turret / GunTurret | S4 | gun |
| hardpoint_class_2_right_wing | Turret / GunTurret | S4 | gun | |
| hardpoint_class_4_center | Turret / BallTurret | S5 | gun | |
| hardpoint_class_4_nose | Turret / CanardTurret | S3 | gun |
Numbers come from 7Hills' own extraction of the live game files for build 4.10.2-LIVE.12881860, with the Star Citizen Wiki as fallback. Star Citizen Wiki.
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