Star Citizen 4.8.2 patch summary: what changed

Live since 17 Jun 2026 · build 4.8.2-LIVE.12030094 · updated 11 Nov 2026

In short

  • Alien Week event launched alongside two brand-new Xi'an ships from Gatac Manufacture: the long-haul Railen and the zero-g carrier Tyilui.
  • Seventeen bug fixes shipped, covering Drake Ironclad atmosphere issues, Argo MPUV thruster behavior, AI responsiveness, and several ship-specific problems.
  • This week is a great time to explore alien culture content and get hands-on with two of the most distinctly alien ships ever made available to human players.

What changed

Alpha 4.8.2 is a focused content drop built around the Alien Week event, delivering two new Xi'an ships from Gatac Manufacture and a substantial round of bug fixes.

New Ships

  • The Gatac Railen arrives as a human-operable Xi'an long-haul transport, blending agile flight characteristics with a striking vertical design and grav-lev technology.
  • The Gatac Tyilui joins it as the first alien-designed carrier in the game, notable for being the first ship to feature a zero-gravity hangar bay.

Alien Week Event

  • A limited-time in-universe celebration of alien cultures ran alongside this patch, bringing special themed missions and cosmetic items tied to the Railen and Tyilui releases.

Bug Fixes — Ships

  • Atmosphere simulation gaps inside the Drake Ironclad and its Command Module were addressed, fixing dangerous HPA and temperature spikes during flight.
  • The Drake Ironclad Assault now has sufficient VTOL thrust to lift off under cargo load.
  • Argo MPUV thruster rotation and pilot-seat exit issues were corrected.
  • Smaller fixes landed for the Mirai Guardian radar, Esperia Prowler cockpit light bleed, Banu Defender Alien Week liveries, and MISC Prospector hull LODs.

Bug Fixes — Gameplay & World

  • AI characters that had become stationary across multiple star systems should now behave normally again.
  • ATC landing pad assignment logic was corrected for ships that support both pads and docking ports.
  • A route-reset issue triggered by switching between SCM and NAV modes on Command Module-equipped ships received a potential fix.

This is an overview summary — always check the official patch notes for the full list of changes.

Sources

No game-file comparison exists for this patch, so there are no counts or balance tables. The summary is written in our own words from the official patch notes and the Star Citizen Wiki and was reviewed before publishing. Read the official patch notes on RSI.