Star Citizen 4.10.2 patch summary: what changed

Live since 9 Oct 2026 · build 4.10.2-LIVE.12881860 · updated 11 Nov 2026

In short

  • 11 new ships were added to the game files, including multiple Constellation Mk IV and Mk V variants, an Avenger Stalker, and the Skylark.
  • The patch was quiet on ship balance: zero changes to thrust, HP, shields, or weapons were detected across all 314 tracked ships.
  • Current loadouts and ship choices from 4.10.0 remain fully valid this week. No doctrine adjustments needed.

By the numbers

11New ships
0Ships changed
0New blueprints
0New missions

Counted by comparing this build's game data with the previous one (4.10.0-LIVE.12660092).

New ships and vehicles

Avenger StalkerAegis Dynamics · Interceptor · crew 1Full specs →Constellation Mk IV AndromedaRoberts Space Industries · Medium Freight / Gun Ship · crew 4–5Full specs →Constellation Mk IV AndromedaRoberts Space Industries · Medium Freight / Gun Ship · crew 4–5Full specs →Constellation Mk IV AquilaRoberts Space Industries · Expedition · crew 4–5Full specs →Constellation Mk IV PhoenixRoberts Space Industries · Luxury Touring · crew 4–5Full specs →Constellation Mk IV TaurusRoberts Space Industries · Medium Freight · crew 4–5Full specs →Constellation Mk IV Taurus Wikelo War SpecialRoberts Space Industries · Medium Freight · crew 4–5Full specs →Constellation Mk V CentaurusRoberts Space Industries · Medium Freight / Gun Ship · crew 4Full specs →Constellation Mk V CentaurusRoberts Space Industries · Medium Freight / Gun Ship · crew 4Full specs →SkylarkRoberts Space Industries · Snub Fighter · crew 1Full specs →SkylarkRoberts Space Industries · Snub Fighter · crew 1Full specs →

What the numbers say

Patch 4.10.2 appears to be a housekeeping release — CIG held the line on balance and let the live meta breathe.


🔍 Combat & Flight Balance

  • After comparing 314 ships across 4.10.0 → 4.10.2, the data shows zero ship-side changes — no thrust, HP, shield, or weapon stat moved.
  • This is a genuinely quiet patch for balance purposes. No nerf cycles, no stealth buffs, nothing to re-evaluate loadouts over.

⚙️ Shared Component Changes

  • No shared delta groups were detected. This means no stock weapon or component common to multiple ships was quietly retuned either — a finding worth calling out, because that vector is often how CIG adjusts the meta without touching individual hulls.

🛠️ What This Patch Was Likely About

  • Given the clean zeroes across all tracked vectors, 4.10.2 was almost certainly a bug-fix, stability, or backend infrastructure push rather than a content or balance release.
  • Players reporting flight feel differences should check client-side factors (server performance, network conditions) rather than assuming hidden stat changes — the numbers do not support that conclusion.

📋 What to Watch

  • With the meta untouched, current top-tier loadouts and ship choices from 4.10.0 remain valid heading into 4.10.2.
  • 7Hills Industries members can continue operating under existing doctrine without adjustment.

📌 Data corrections (crew counts, manufacturer codes, role tags) would be noted here if present — none were recorded in this diff.


Intent is inferred from stat patterns in the ship-data digest; always cross-check the official CIG patch notes for confirmed changes outside this dataset.

Sources

Numbers come from 7Hills' own extraction of the live game files for build 4.10.2-LIVE.12881860, compared with 4.10.0-LIVE.12660092. The written summary is based on the same ship diff and the official patch notes, and was reviewed before publishing. Read the official patch notes on RSI.