Star Citizen 4.7.1 patch summary: what changed

Live since 8 Apr 2026 · build 4.7.1-LIVE.11638371 · updated 11 Nov 2026

In short

  • Alpha 4.7.1 drops directly to LIVE on 8 April 2026, bringing two new flyable vehicles: the MISC Hull B cargo hauler and the Greycat UTC.
  • Dozens of bug fixes land alongside the new ships, addressing crashes, inventory lag, mission access, and broken ship systems across multiple vessels.
  • Cargo runners gain a serious new tool in the Hull B this week, while general quality-of-life fixes make everyday play noticeably smoother.

What changed

Alpha 4.7.1 is a focused content drop that skipped all testing phases and landed straight on LIVE servers on 8 April 2026, serving as the first major content addition on top of the 4.7 base release.

New Ships & Vehicles

  • The MISC Hull B joins the Persistent Universe as a medium-to-large freight hauler — the second entry in the Hull series. Like its smaller sibling, it sports a collapsible cargo spine that extends outward when loaded, along with a tractor turret and crew quarters for long hauls.
  • The Greycat UTC (Utility Transport Craft) also makes its debut, adding a new Greycat ground vehicle aimed at utility transport roles.

Locations & Mining

  • Breaker Stations received attention: missing UI text has been restored, Savrillium mineral quality and composition chances inside the Rock Cracker Dungeon were rebalanced to improve returns, and asteroid formations inside the dungeon have been updated to match.

Gameplay & UI

  • The Aurora Mk2 saw cockpit physics proxy additions, exterior geometry polish, and fixes for weapons that failed to charge or fire after power-up or retrieval.
  • Inventory handling was improved — the missing hand-slot display is restored and the "Stack All" lag spike has been resolved.
  • Commodity stacking when selling via vehicle view now supports resource containers of differing quality.

Missions & Systems

  • Higher-tier Patrol missions blocked by a reputation progression bug are now accessible again.
  • Radar components on the 600i and Idris are once again visible and swappable in the VMA.
  • Missiles and torpedoes can once again be restocked at CryAstro stations.

Stability & Crashes

  • Nine client crashes, fourteen server crashes, four server-side deadlocks, and two hybrid service crashes were resolved, covering a wide range of engine and networking systems.

This is a high-level summary of the patch — always check the official patch notes for the full list of changes.

Sources

No game-file comparison exists for this patch, so there are no counts or balance tables. The summary is written in our own words from the official patch notes and the Star Citizen Wiki and was reviewed before publishing. Read the official patch notes on RSI.